Dungeon Hunter 2 and 1

I was an asset and level artist on Gameloft's Dungeon Hunter 1 and Dungeon Hunter 2.
This meant that I would create every level I did alone and from scratch. Creating the look and feel, environment, assets, textures, lighting and special effects if there were any (e.g. animated torches, water, fire flies etc.). I have worked on, lava caverns, desert caves, forests, cliffs, villages, islands in the sky, underground sunken ruins, overgrown temples and earth burrows...

Here are a few examples of level modules for DH2 :